# How does HOOPS Communicator handle units?

**URL:** <https://forum.techsoft3d.com/t/how-does-hoops-communicator-handle-units/41>\
**Category:** HOOPS Visualize Web\
**Created:** [July 3, 2019, 6:09pm UTC](https://forum.techsoft3d.com/t/how-does-hoops-communicator-handle-units/41 "2019-07-03T18:09:44Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![rbeyer1](https://avatars.discourse-cdn.com/v4/letter/r/fbc32d/32.png) [@rbeyer1](https://forum.techsoft3d.com/u/rbeyer1)\
**Post date:** [July 3, 2019, 6:09pm UTC](https://forum.techsoft3d.com/t/how-does-hoops-communicator-handle-units/41/1 "2019-07-03T18:09:44Z")

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**A PRC file can have multiple units for different subassemblies which is something HOOPS Communicator keeps track of and resolves. You can query the unit multiplier from the model object which is the same for the whole model using model.getUnitMultiplier();**

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**Author:** ![Jerome](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.techsoft3d.com/jerome/32/21_2.png) [@Jerome](https://forum.techsoft3d.com/u/Jerome)\
**Post date:** [September 16, 2019, 1:03pm UTC](https://forum.techsoft3d.com/t/how-does-hoops-communicator-handle-units/41/7 "2019-09-16T13:03:11Z")

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**Author:** ![rbeyer1](https://avatars.discourse-cdn.com/v4/letter/r/fbc32d/32.png) [@rbeyer1](https://forum.techsoft3d.com/u/rbeyer1)\
**Post date:** [October 8, 2019, 11:02pm UTC](https://forum.techsoft3d.com/t/how-does-hoops-communicator-handle-units/41/8 "2019-10-08T23:02:43Z")

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**Author:** ![Jonathan](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.techsoft3d.com/jonathan/32/44_2.png) [@Jonathan](https://forum.techsoft3d.com/u/Jonathan)\
**Post date:** [August 11, 2021, 5:52pm UTC](https://forum.techsoft3d.com/t/how-does-hoops-communicator-handle-units/41/9 "2021-08-11T17:52:57Z")

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