Repositioning parts

Question: Orientating/rotating a part without the triad/manually is a bit difficult. I know I can set a rotation using:

https://docs.techsoft3d.com/communicator/latest/build/api_ref/typedoc/classes/communicator.matrix.html#xaxisrotation

I’m finding it difficult to compound to different axis rotation for example 45 degrees in the x axis and 45 degrees in the y axis. Is it possible to apply the rotation from the world axis, then sit back on the ground plane, rather than the centre point?

Answer: Try our handles operator. To enable it in our default viewer UI, expand the model tree, right-click on the parent node of the object you want to reposition, and select “show handles.”

Here is a more thorough discussion of handles in our documentation:
https://docs.techsoft3d.com/communicator/latest/build/prog_guide/viewing/operators/geometry-handles.html