Resizing Bounding Box with Mouse

Is there a built-in API or tool that allows users to interactively resize a bounding box in the 3D scene using the mouse, for example by dragging the edges or corners?

If this is not natively supported, what are the recommended ways to implement such functionality, including rendering handles, and updating the bounding box in real-time?

Hello @praful.bharate,

The 8 vertices representing the bounding box can be represented by a simple mesh such as a cube. You can create 8 separate nodes with a simple cube. In terms of moving them, you can apply a handles operator for a given node.

Thanks,
Tino