// Leader line. Make it fixed coords - we scale it later based on the position
const leaderLineVertices = [0, 0, 0, 1, 1, 1]
const leaderMeshData = new Communicator.MeshData()
leaderMeshData.addPolyline(leaderLineVertices);
const leaderMeshId = await this._viewer.model.createMesh(leaderMeshData)
const leaderMeshInstanceData = new Communicator.MeshInstanceData(
leaderMeshId,
)
leaderMeshInstanceData.setCreationFlags(
Communicator.MeshInstanceCreationFlags.ExcludeBounding
)
leaderMeshInstanceData.setLineColor(this.hexToRgb(textSettings.borderColor))
const leaderInstanceId = await this._viewer.model.createMeshInstance(
leaderMeshInstanceData
)
I have used this code from 3dTextbox Example, I am not able to see the line in my viewer.
The code snippet that you provided is very specific to the 3D Text Insertion example that is included in the Communicator package. In particular is this line:
Hello @tino ,
I am not getting any errors in console
Also how can i check my viewer has code for handling textSettings.
I am adding the screenshot of my console, my client side viewer pics in which i have updated the styling of mesh but border of the textbox which we generate by “addPolyline”
Based on the screenshot you attached, it looks like your viewer is largely similar to the 3D Text Insertion example. In which case, it is recognizing the textSettings object.
I think the issue is one of unit scale. So rather than setting the vertices to this: const leaderLineVertices = [0, 0, 0, 1, 1, 1];
Please try something much larger, for example: const leaderLineVertices = [0, 0, 0, 100000, 100000, 100000];
I don’t have the model used in your screenshot so I can’t say for sure the appropriate order of magnitude.