May I ask how I can set the occlusion perspective effect of a certain object?Similar to the highlighting effect, there are obscured strokes,However, highlighting cannot be set to have a specific effect for a particular object; it only has a global setting effect.
It’s not quite clear what you mean by:
Can you please provide more information?
I just want to know if there is a way to make a certain blocked object display like a highlight
The obscured part can be displayed
I want to say that you are referring to depth range which can be set using setDepthRange. So for example, the following call ensures that the node in question is not obscured by another object:
hwv.model.setDepthRange([node_ids], 0.0, 0.01);
I think better way it highlights with highlight-Outline that helps a lot
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