Hi, I want to change the colors of all bodies uniformly, but this operation seems to be applies only to bodies that are not texture-mapped.
const colorMap = new Map<number, Communicator.Color>();
for (const leafNodeId of leafNodeList) {
colorMap.set(leafNodeId, color);
}
colorMap.set(rootNodeId, color);
await this._viewer.model.setNodesColors(colorMap);
How can I apply colors to SC model parts that already have texture mapping?